Convert Fortnite sensitivity to Rust
Moving from Fortnite to Rust? Keep the exact same aim by matching your cm/360. A Fortnite sens of 8 becomes about 0.395 in Rust (at 800 DPI, ~25.7 cm/360).
Fortnite → Rust conversion table
| Fortnite sens | cm/360 @ 800 DPI | Rust sens |
|---|---|---|
| 5 | 41.2 cm | 0.247 |
| 6 | 34.3 cm | 0.296 |
| 7 | 29.4 cm | 0.346 |
| 8 | 25.7 cm | 0.395 |
| 9 | 22.9 cm | 0.444 |
| 10 | 20.6 cm | 0.494 |
Fortnite uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.
Fortnite pros' settings in Rust
The real Fortnite settings of the most-followed players we track, carried into Rust at each player's own DPI. Same cm/360, so the same aim.
| Player | Fortnite (their setting) | Rust equivalent | cm/360 |
|---|---|---|---|
| Ninja | 800 DPI · 6 | 0.296 | 34.3 cm |
| Clix | 800 DPI · 8.7 | 0.43 | 23.7 cm |
| SypherPK | 800 DPI · 7.5 | 0.37 | 27.4 cm |
| Mongraal | 1600 DPI · 3.2 | 0.158 | 32.2 cm |
| Bugha | 800 DPI · 6.4 | 0.316 | 32.2 cm |
| MrSavage | 800 DPI · 9.1 | 0.449 | 22.6 cm |
| Peterbot | 800 DPI · 6.8 | 0.336 | 30.3 cm |
| Cented | 800 DPI · 7.2 | 0.356 | 28.6 cm |
Across the mouse players we track, the typical Fortnite aim is 29.8 cm/360 (14 players) and the typical Rust aim is 44.9 cm/360 (8 players). Rust pros aim about 51% slower than Fortnite pros, so if your matched sens feels fast in Rust, that's the game's norm rather than a conversion error.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Fortnite sensitivity, compute the cm/360 it produces, then solve for the Rust sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Fortnite 8 works out to about 25.7 cm/360 — a high aim — which is Rust 0.395. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.