Convert Overwatch 2 sensitivity to Rust

Moving from Overwatch 2 to Rust? Keep the exact same aim by matching your cm/360. A Overwatch 2 sens of 6 becomes about 0.352 in Rust (at 800 DPI, ~28.9 cm/360).

Overwatch 2 → Rust conversion table

Overwatch 2 senscm/360 @ 800 DPIRust sens
357.7 cm0.176
443.3 cm0.235
534.6 cm0.293
628.9 cm0.352
724.7 cm0.411
821.6 cm0.469

Rust uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.

Overwatch 2 pros' settings in Rust

The real Overwatch 2 settings of the most-followed players we track, carried into Rust at each player's own DPI. Same cm/360, so the same aim.

PlayerOverwatch 2 (their setting)Rust equivalentcm/360
emongg400 DPI · 170.99720.4 cm
Seagull1600 DPI · 2.360.13836.7 cm
Flats1600 DPI · 2.830.16630.6 cm
mL7800 DPI · 6.90.40525.1 cm
Necros3200 DPI · 20.11721.6 cm
Super800 DPI · 7.750.45522.3 cm
Kephrii400 DPI · 80.46943.3 cm
KarQ1600 DPI · 2.90.1729.9 cm

Across the mouse players we track, the typical Overwatch 2 aim is 29.4 cm/360 (12 players) and the typical Rust aim is 44.9 cm/360 (8 players). Rust pros aim about 53% slower than Overwatch 2 pros, so if your matched sens feels fast in Rust, that's the game's norm rather than a conversion error.

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your Overwatch 2 sensitivity, compute the cm/360 it produces, then solve for the Rust sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, Overwatch 2 6 works out to about 28.9 cm/360 — a balanced aim — which is Rust 0.352. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

Related conversions

Open the full calculator → tune DPI, friction & bottlenecks