Convert Rainbow Six Siege sensitivity to Rust

Moving from Rainbow Six Siege to Rust? Keep the exact same aim by matching your cm/360. A Rainbow Six Siege sens of 10 becomes about 0.509 in Rust (at 800 DPI, ~19.9 cm/360).

Rainbow Six Siege → Rust conversion table

Rainbow Six Siege senscm/360 @ 800 DPIRust sens
449.9 cm0.204
539.9 cm0.255
824.9 cm0.407
1019.9 cm0.509
1216.6 cm0.611
1513.3 cm0.764

Rainbow Six Siege uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.

Rainbow Six Siege pros' settings in Rust

The real Rainbow Six Siege settings of the most-followed players we track, carried into Rust at each player's own DPI. Same cm/360, so the same aim.

PlayerRainbow Six Siege (their setting)Rust equivalentcm/360
Pengu1600 DPI · 20.10249.9 cm
Beaulo800 DPI · 3.80.19452.5 cm
KingGeorge800 DPI · 150.76413.3 cm
MacieJay400 DPI · 110.5636.3 cm
Shaiiko400 DPI · 120.61133.2 cm
Bosco500 DPI · 100.50931.9 cm
Doki400 DPI · 120.61133.2 cm
CTZN400 DPI · 120.61133.2 cm

Across the mouse players we track, the typical Rainbow Six Siege aim is 33.2 cm/360 (10 players) and the typical Rust aim is 44.9 cm/360 (8 players). Rust pros aim about 35% slower than Rainbow Six Siege pros, so if your matched sens feels fast in Rust, that's the game's norm rather than a conversion error.

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your Rainbow Six Siege sensitivity, compute the cm/360 it produces, then solve for the Rust sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, Rainbow Six Siege 10 works out to about 19.9 cm/360 — a high aim — which is Rust 0.509. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

Related conversions

Open the full calculator → tune DPI, friction & bottlenecks