Convert The Finals sensitivity to CS2
Moving from The Finals to CS2? Keep the exact same aim by matching your cm/360. A The Finals sens of 40 becomes about 1.833 in CS2 (at 800 DPI, ~28.3 cm/360).
The Finals → CS2 conversion table
| The Finals sens | cm/360 @ 800 DPI | CS2 sens |
|---|---|---|
| 15 | 75.6 cm | 0.687 |
| 20 | 56.7 cm | 0.916 |
| 30 | 37.8 cm | 1.375 |
| 40 | 28.3 cm | 1.833 |
| 50 | 22.7 cm | 2.291 |
| 70 | 16.2 cm | 3.207 |
The Finals uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.
The Finals pros' settings in CS2
The real The Finals settings of the most-followed players we track, carried into CS2 at each player's own DPI. Same cm/360, so the same aim.
| Player | The Finals (their setting) | CS2 equivalent | cm/360 |
|---|---|---|---|
| lyr1c | 1600 DPI · 15 | 0.687 | 37.8 cm |
| commit | 800 DPI · 26 | 1.191 | 43.6 cm |
| UNI | 800 DPI · 38 | 1.741 | 29.8 cm |
| Gremlin | 800 DPI · 40 | 1.833 | 28.3 cm |
| lamp | 1600 DPI · 18 | 0.825 | 31.5 cm |
Across the mouse players we track, the typical The Finals aim is 31.5 cm/360 (5 players) and the typical CS2 aim is 52 cm/360 (24 players). CS2 pros aim about 65% slower than The Finals pros, so if your matched sens feels fast in CS2, that's the game's norm rather than a conversion error.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your The Finals sensitivity, compute the cm/360 it produces, then solve for the CS2 sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, The Finals 40 works out to about 28.3 cm/360 — a balanced aim — which is CS2 1.833. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.