Convert Valorant sensitivity to Rainbow Six Siege

Moving from Valorant to Rainbow Six Siege? Keep the exact same aim by matching your cm/360. A Valorant sens of 0.5 becomes about 6.109 in Rainbow Six Siege (at 800 DPI, ~32.7 cm/360).

Valorant → Rainbow Six Siege conversion table

Valorant senscm/360 @ 800 DPIRainbow Six Siege sens
0.281.6 cm2.443
0.354.4 cm3.665
0.440.8 cm4.887
0.532.7 cm6.109
0.627.2 cm7.33
0.820.4 cm9.774

Rainbow Six Siege uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.

Valorant pros' settings in Rainbow Six Siege

The real Valorant settings of the most-followed players we track, carried into Rainbow Six Siege at each player's own DPI. Same cm/360, so the same aim.

PlayerValorant (their setting)Rainbow Six Siege equivalentcm/360
shroud800 DPI · 0.33.66554.4 cm
TenZ1600 DPI · 0.141.7158.3 cm
Tarik800 DPI · 0.4715.75434.7 cm
Kyedae1600 DPI · 0.121.46668 cm
Sinatraa800 DPI · 0.3874.72842.2 cm
ShahZaM800 DPI · 0.2653.23861.6 cm
aspas800 DPI · 0.44.88740.8 cm
Wardell1600 DPI · 0.1271.55264.3 cm

Across the mouse players we track, the typical Valorant aim is 48.8 cm/360 (20 players) and the typical Rainbow Six Siege aim is 33.2 cm/360 (10 players). Rainbow Six Siege pros aim about 47% faster than Valorant pros, so if your matched sens feels slow in Rainbow Six Siege, that's the game's norm rather than a conversion error.

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your Valorant sensitivity, compute the cm/360 it produces, then solve for the Rainbow Six Siege sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, Valorant 0.5 works out to about 32.7 cm/360 — a balanced aim — which is Rainbow Six Siege 6.109. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

Related conversions

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