cal settings & sensitivity
the Marvel Rivals pro of TSM, plays at 400 DPI and 6 in-game sens — a 21.6 cm/360 (high (wrist)) aim. Here's the full setup, plus how to carry that exact aim into the game you play.
cal's Marvel Rivals sensitivity
| Setting | Value |
|---|---|
| Mouse DPI | 400 |
| In-game sens (Marvel Rivals) | 6 |
| eDPI | 2400 |
| cm/360 | 21.6 cm |
| inch/360 | 8.5 in |
| Aim band | High (wrist) |
eDPI = DPI × in-game sens; cm/360 is how far the mouse travels for a full turn — the portable number you can match in any game regardless of DPI.
cal's gear
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Play with cal's aim in your game
cal's 21.6 cm/360 expressed as each game's in-game sensitivity (at 800 DPI). Match the cm/360 and you get the same hand-feel cal plays on.
| Game | In-game sens @ 800 DPI | Same cm/360 |
|---|---|---|
| Fortnite ~ | 9.505 | 21.6 cm |
| Valorant | 0.754 | 21.6 cm |
| CS2 | 2.4 | 21.6 cm |
| Call of Duty / Warzone | 8 | 21.6 cm |
| Rainbow Six Siege ~ | 9.215 | 21.6 cm |
| Apex Legends | 2.4 | 21.6 cm |
| Escape from Tarkov ~ | 0.422 | 21.6 cm |
| Overwatch 2 | 8 | 21.6 cm |
| Marvel Rivals | 3 | 21.6 cm |
| The Finals ~ | 52.381 | 21.6 cm |
Percentage/slider games (Fortnite, Rainbow Six) are community-model approximations, marked "~". For an exact figure at your own DPI, use the live calculator.
More Marvel Rivals pros & conversions
Marvel Rivals sensitivity converter
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Source: liquipedia.net · verified 2026-06-19. Pro settings change — treat as a starting point, not gospel.
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