Convert Call of Duty / Warzone sensitivity to Marvel Rivals
Moving from Call of Duty / Warzone to Marvel Rivals? Keep the exact same aim by matching your cm/360. A Call of Duty / Warzone sens of 7 becomes about 2.625 in Marvel Rivals (at 800 DPI, ~24.7 cm/360).
Call of Duty / Warzone → Marvel Rivals conversion table
| Call of Duty / Warzone sens | cm/360 @ 800 DPI | Marvel Rivals sens |
|---|---|---|
| 4 | 43.3 cm | 1.5 |
| 5 | 34.6 cm | 1.875 |
| 6 | 28.9 cm | 2.25 |
| 7 | 24.7 cm | 2.625 |
| 8 | 21.6 cm | 3 |
| 10 | 17.3 cm | 3.75 |
Quick rule: multiply your Call of Duty / Warzone sensitivity by 0.375 to get your Marvel Rivals sensitivity. It holds at any DPI.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Call of Duty / Warzone sensitivity, compute the cm/360 it produces, then solve for the Marvel Rivals sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Call of Duty / Warzone 7 works out to about 24.7 cm/360 — a high aim — which is Marvel Rivals 2.625. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.
Related conversions
Marvel Rivals → Call of Duty / Warzone
The reverse conversion
Call of Duty / Warzone sensitivity guide
cm/360 + every Call of Duty / Warzone conversion
Marvel Rivals sensitivity guide
cm/360 + every Marvel Rivals conversion
All games
The full converter hub