AimBench

Convert CS2 sensitivity to Marvel Rivals

Moving from CS2 to Marvel Rivals? Keep the exact same aim by matching your cm/360. A CS2 sens of 2.5 becomes about 8.333 in Marvel Rivals (at 800 DPI, ~20.8 cm/360).

CS2 → Marvel Rivals conversion table

CS2 senscm/360 @ 800 DPIMarvel Rivals sens
152 cm3.333
1.534.6 cm5
226 cm6.667
2.520.8 cm8.333
317.3 cm10
3.514.8 cm11.667

Quick rule: multiply your CS2 sensitivity by 3.333 to get your Marvel Rivals sensitivity. It holds at any DPI.

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your CS2 sensitivity, compute the cm/360 it produces, then solve for the Marvel Rivals sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, CS2 2.5 works out to about 20.8 cm/360 — a high aim — which is Marvel Rivals 8.333. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

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