Convert CS2 sensitivity to Marvel Rivals
Moving from CS2 to Marvel Rivals? Keep the exact same aim by matching your cm/360. A CS2 sens of 2.5 becomes about 8.333 in Marvel Rivals (at 800 DPI, ~20.8 cm/360).
CS2 → Marvel Rivals conversion table
| CS2 sens | cm/360 @ 800 DPI | Marvel Rivals sens |
|---|---|---|
| 1 | 52 cm | 3.333 |
| 1.5 | 34.6 cm | 5 |
| 2 | 26 cm | 6.667 |
| 2.5 | 20.8 cm | 8.333 |
| 3 | 17.3 cm | 10 |
| 3.5 | 14.8 cm | 11.667 |
Quick rule: multiply your CS2 sensitivity by 3.333 to get your Marvel Rivals sensitivity. It holds at any DPI.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your CS2 sensitivity, compute the cm/360 it produces, then solve for the Marvel Rivals sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, CS2 2.5 works out to about 20.8 cm/360 — a high aim — which is Marvel Rivals 8.333. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.
Related conversions
Marvel Rivals → CS2
The reverse conversion
CS2 sensitivity guide
cm/360 + every CS2 conversion
Marvel Rivals sensitivity guide
cm/360 + every Marvel Rivals conversion
All games
The full converter hub