Convert Marvel Rivals sensitivity to Battlefield 6
Moving from Marvel Rivals to Battlefield 6? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 2 becomes about 46.933 in Battlefield 6 (at 800 DPI, ~32.5 cm/360).
Marvel Rivals → Battlefield 6 conversion table
| Marvel Rivals sens | cm/360 @ 800 DPI | Battlefield 6 sens |
|---|---|---|
| 0.6 | 108.2 cm | 14.08 |
| 1 | 64.9 cm | 23.467 |
| 1.5 | 43.3 cm | 35.2 |
| 2 | 32.5 cm | 46.933 |
| 2.5 | 26 cm | 58.667 |
| 3 | 21.6 cm | 70.4 |
Quick rule: multiply your Marvel Rivals sensitivity by 23.467 to get your Battlefield 6 sensitivity. It holds at any DPI.
Marvel Rivals pros' settings in Battlefield 6
The real Marvel Rivals settings of the most-followed players we track, carried into Battlefield 6 at each player's own DPI. Same cm/360, so the same aim.
| Player | Marvel Rivals (their setting) | Battlefield 6 equivalent | cm/360 |
|---|---|---|---|
| Jay3 | 800 DPI · 6 | 140.8 | 10.8 cm |
| dafran | 1600 DPI · 1.7 | 39.893 | 19.1 cm |
| cal | 400 DPI · 6 | 140.8 | 21.6 cm |
| delenaa | 1600 DPI · 0.64 | 15.019 | 50.7 cm |
| Hqrdest | 1600 DPI · 1.26 | 29.568 | 25.8 cm |
| Ashh | 800 DPI · 1.55 | 36.373 | 41.9 cm |
| Felix | 800 DPI · 3.5 | 82.133 | 18.6 cm |
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Battlefield 6 sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Marvel Rivals 2 works out to about 32.5 cm/360 — a balanced aim — which is Battlefield 6 46.933. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.