Convert Marvel Rivals sensitivity to Battlefield 6

Moving from Marvel Rivals to Battlefield 6? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 2 becomes about 46.933 in Battlefield 6 (at 800 DPI, ~32.5 cm/360).

Marvel Rivals → Battlefield 6 conversion table

Marvel Rivals senscm/360 @ 800 DPIBattlefield 6 sens
0.6108.2 cm14.08
164.9 cm23.467
1.543.3 cm35.2
232.5 cm46.933
2.526 cm58.667
321.6 cm70.4

Quick rule: multiply your Marvel Rivals sensitivity by 23.467 to get your Battlefield 6 sensitivity. It holds at any DPI.

Marvel Rivals pros' settings in Battlefield 6

The real Marvel Rivals settings of the most-followed players we track, carried into Battlefield 6 at each player's own DPI. Same cm/360, so the same aim.

PlayerMarvel Rivals (their setting)Battlefield 6 equivalentcm/360
Jay3800 DPI · 6140.810.8 cm
dafran1600 DPI · 1.739.89319.1 cm
cal400 DPI · 6140.821.6 cm
delenaa1600 DPI · 0.6415.01950.7 cm
Hqrdest1600 DPI · 1.2629.56825.8 cm
Ashh800 DPI · 1.5536.37341.9 cm
Felix800 DPI · 3.582.13318.6 cm

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Battlefield 6 sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, Marvel Rivals 2 works out to about 32.5 cm/360 — a balanced aim — which is Battlefield 6 46.933. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

Related conversions

Open the full calculator → tune DPI, friction & bottlenecks