Convert Marvel Rivals sensitivity to Rainbow Six Siege

Moving from Marvel Rivals to Rainbow Six Siege? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 2 becomes about 6.144 in Rainbow Six Siege (at 800 DPI, ~32.5 cm/360).

Marvel Rivals → Rainbow Six Siege conversion table

Marvel Rivals senscm/360 @ 800 DPIRainbow Six Siege sens
0.6108.2 cm1.843
164.9 cm3.072
1.543.3 cm4.608
232.5 cm6.144
2.526 cm7.679
321.6 cm9.215

Rainbow Six Siege uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.

Marvel Rivals pros' settings in Rainbow Six Siege

The real Marvel Rivals settings of the most-followed players we track, carried into Rainbow Six Siege at each player's own DPI. Same cm/360, so the same aim.

PlayerMarvel Rivals (their setting)Rainbow Six Siege equivalentcm/360
Jay3800 DPI · 618.43110.8 cm
dafran1600 DPI · 1.75.22219.1 cm
cal400 DPI · 618.43121.6 cm
delenaa1600 DPI · 0.641.96650.7 cm
Hqrdest1600 DPI · 1.263.8725.8 cm
Ashh800 DPI · 1.554.76141.9 cm
Felix800 DPI · 3.510.75118.6 cm

Across the mouse players we track, the typical Marvel Rivals aim is 21.6 cm/360 (7 players) and the typical Rainbow Six Siege aim is 33.2 cm/360 (10 players). Rainbow Six Siege pros aim about 54% slower than Marvel Rivals pros, so if your matched sens feels fast in Rainbow Six Siege, that's the game's norm rather than a conversion error.

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Rainbow Six Siege sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, Marvel Rivals 2 works out to about 32.5 cm/360 — a balanced aim — which is Rainbow Six Siege 6.144. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

Related conversions

Open the full calculator → tune DPI, friction & bottlenecks