Convert Marvel Rivals sensitivity to Rainbow Six Siege

Moving from Marvel Rivals to Rainbow Six Siege? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 2 becomes about 6.144 in Rainbow Six Siege (at 800 DPI, ~32.5 cm/360).

Marvel Rivals → Rainbow Six Siege conversion table

Marvel Rivals senscm/360 @ 800 DPIRainbow Six Siege sens
0.6108.2 cm1.843
164.9 cm3.072
1.543.3 cm4.608
232.5 cm6.144
2.526 cm7.679
321.6 cm9.215

Rainbow Six Siege uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.

How the conversion works

Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Rainbow Six Siege sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.

For example, Marvel Rivals 2 works out to about 32.5 cm/360 — a balanced aim — which is Rainbow Six Siege 6.144. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.

Related conversions

Open the full calculator → tune DPI, friction & bottlenecks