Convert Rust sensitivity to Marvel Rivals
Moving from Rust to Marvel Rivals? Keep the exact same aim by matching your cm/360. A Rust sens of 1.5 becomes about 9.588 in Marvel Rivals (at 800 DPI, ~6.8 cm/360).
Rust → Marvel Rivals conversion table
| Rust sens | cm/360 @ 800 DPI | Marvel Rivals sens |
|---|---|---|
| 0.3 | 33.9 cm | 1.918 |
| 0.5 | 20.3 cm | 3.196 |
| 1 | 10.2 cm | 6.392 |
| 1.5 | 6.8 cm | 9.588 |
| 2 | 5.1 cm | 12.784 |
| 3 | 3.4 cm | 19.176 |
Rust uses a non-standard sensitivity scale (percentage or slider), so this conversion is a close community-model approximation rather than an exact 1:1.
Rust pros' settings in Marvel Rivals
The real Rust settings of the most-followed players we track, carried into Marvel Rivals at each player's own DPI. Same cm/360, so the same aim.
| Player | Rust (their setting) | Marvel Rivals equivalent | cm/360 |
|---|---|---|---|
| Welyn | 400 DPI · 0.4 | 2.557 | 50.8 cm |
| Blooprint | 400 DPI · 0.4 | 2.557 | 50.8 cm |
| Frost | 800 DPI · 0.37 | 2.365 | 27.5 cm |
| hJune | 400 DPI · 0.6 | 3.835 | 33.9 cm |
| CoconutB | 400 DPI · 0.27 | 1.726 | 75.3 cm |
| Posty | 400 DPI · 0.55 | 3.516 | 36.9 cm |
| Trausi | 1600 DPI · 0.13 | 0.831 | 39.1 cm |
| qaixx | 400 DPI · 0.4 | 2.557 | 50.8 cm |
Across the mouse players we track, the typical Rust aim is 44.9 cm/360 (8 players) and the typical Marvel Rivals aim is 21.6 cm/360 (7 players). Marvel Rivals pros aim about 108% faster than Rust pros, so if your matched sens feels slow in Marvel Rivals, that's the game's norm rather than a conversion error.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Rust sensitivity, compute the cm/360 it produces, then solve for the Marvel Rivals sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Rust 1.5 works out to about 6.8 cm/360 — a very high aim — which is Marvel Rivals 9.588. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.