Convert Marvel Rivals sensitivity to Apex Legends
Moving from Marvel Rivals to Apex Legends? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 5 becomes about 1.5 in Apex Legends (at 800 DPI, ~34.6 cm/360).
Marvel Rivals → Apex Legends conversion table
| Marvel Rivals sens | cm/360 @ 800 DPI | Apex Legends sens |
|---|---|---|
| 2 | 86.6 cm | 0.6 |
| 3 | 57.7 cm | 0.9 |
| 4 | 43.3 cm | 1.2 |
| 5 | 34.6 cm | 1.5 |
| 6 | 28.9 cm | 1.8 |
| 8 | 21.6 cm | 2.4 |
Quick rule: multiply your Marvel Rivals sensitivity by 0.3 to get your Apex Legends sensitivity. It holds at any DPI.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Apex Legends sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Marvel Rivals 5 works out to about 34.6 cm/360 — a balanced aim — which is Apex Legends 1.5. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.
Related conversions
Apex Legends → Marvel Rivals
The reverse conversion
Marvel Rivals sensitivity guide
cm/360 + every Marvel Rivals conversion
Apex Legends sensitivity guide
cm/360 + every Apex Legends conversion
All games
The full converter hub