Convert Marvel Rivals sensitivity to Overwatch 2
Moving from Marvel Rivals to Overwatch 2? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 5 becomes about 5 in Overwatch 2 (at 800 DPI, ~34.6 cm/360).
Marvel Rivals → Overwatch 2 conversion table
| Marvel Rivals sens | cm/360 @ 800 DPI | Overwatch 2 sens |
|---|---|---|
| 2 | 86.6 cm | 2 |
| 3 | 57.7 cm | 3 |
| 4 | 43.3 cm | 4 |
| 5 | 34.6 cm | 5 |
| 6 | 28.9 cm | 6 |
| 8 | 21.6 cm | 8 |
Quick rule: multiply your Marvel Rivals sensitivity by 1 to get your Overwatch 2 sensitivity. It holds at any DPI.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Overwatch 2 sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Marvel Rivals 5 works out to about 34.6 cm/360 — a balanced aim — which is Overwatch 2 5. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.
Related conversions
Overwatch 2 → Marvel Rivals
The reverse conversion
Marvel Rivals sensitivity guide
cm/360 + every Marvel Rivals conversion
Overwatch 2 sensitivity guide
cm/360 + every Overwatch 2 conversion
All games
The full converter hub