Convert Marvel Rivals sensitivity to Overwatch 2
Moving from Marvel Rivals to Overwatch 2? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 2 becomes about 5.333 in Overwatch 2 (at 800 DPI, ~32.5 cm/360).
Marvel Rivals → Overwatch 2 conversion table
| Marvel Rivals sens | cm/360 @ 800 DPI | Overwatch 2 sens |
|---|---|---|
| 0.6 | 108.2 cm | 1.6 |
| 1 | 64.9 cm | 2.667 |
| 1.5 | 43.3 cm | 4 |
| 2 | 32.5 cm | 5.333 |
| 2.5 | 26 cm | 6.667 |
| 3 | 21.6 cm | 8 |
Quick rule: multiply your Marvel Rivals sensitivity by 2.667 to get your Overwatch 2 sensitivity. It holds at any DPI.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Overwatch 2 sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Marvel Rivals 2 works out to about 32.5 cm/360 — a balanced aim — which is Overwatch 2 5.333. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.