Convert Marvel Rivals sensitivity to Overwatch 2
Moving from Marvel Rivals to Overwatch 2? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 2 becomes about 5.333 in Overwatch 2 (at 800 DPI, ~32.5 cm/360).
Marvel Rivals → Overwatch 2 conversion table
| Marvel Rivals sens | cm/360 @ 800 DPI | Overwatch 2 sens |
|---|---|---|
| 0.6 | 108.2 cm | 1.6 |
| 1 | 64.9 cm | 2.667 |
| 1.5 | 43.3 cm | 4 |
| 2 | 32.5 cm | 5.333 |
| 2.5 | 26 cm | 6.667 |
| 3 | 21.6 cm | 8 |
Quick rule: multiply your Marvel Rivals sensitivity by 2.667 to get your Overwatch 2 sensitivity. It holds at any DPI.
Marvel Rivals pros' settings in Overwatch 2
The real Marvel Rivals settings of the most-followed players we track, carried into Overwatch 2 at each player's own DPI. Same cm/360, so the same aim.
| Player | Marvel Rivals (their setting) | Overwatch 2 equivalent | cm/360 |
|---|---|---|---|
| Jay3 | 800 DPI · 6 | 16 | 10.8 cm |
| dafran | 1600 DPI · 1.7 | 4.533 | 19.1 cm |
| cal | 400 DPI · 6 | 16 | 21.6 cm |
| delenaa | 1600 DPI · 0.64 | 1.707 | 50.7 cm |
| Hqrdest | 1600 DPI · 1.26 | 3.36 | 25.8 cm |
| Ashh | 800 DPI · 1.55 | 4.133 | 41.9 cm |
| Felix | 800 DPI · 3.5 | 9.333 | 18.6 cm |
Across the mouse players we track, the typical Marvel Rivals aim is 21.6 cm/360 (7 players) and the typical Overwatch 2 aim is 29.4 cm/360 (12 players). Overwatch 2 pros aim about 36% slower than Marvel Rivals pros, so if your matched sens feels fast in Overwatch 2, that's the game's norm rather than a conversion error.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Overwatch 2 sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Marvel Rivals 2 works out to about 32.5 cm/360 — a balanced aim — which is Overwatch 2 5.333. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.