Convert Marvel Rivals sensitivity to Valorant
Moving from Marvel Rivals to Valorant? Keep the exact same aim by matching your cm/360. A Marvel Rivals sens of 5 becomes about 0.471 in Valorant (at 800 DPI, ~34.6 cm/360).
Marvel Rivals → Valorant conversion table
| Marvel Rivals sens | cm/360 @ 800 DPI | Valorant sens |
|---|---|---|
| 2 | 86.6 cm | 0.189 |
| 3 | 57.7 cm | 0.283 |
| 4 | 43.3 cm | 0.377 |
| 5 | 34.6 cm | 0.471 |
| 6 | 28.9 cm | 0.566 |
| 8 | 21.6 cm | 0.754 |
Quick rule: multiply your Marvel Rivals sensitivity by 0.094 to get your Valorant sensitivity. It holds at any DPI.
How the conversion works
Both games are pinned to the same physical turn distance — your cm/360. We take your Marvel Rivals sensitivity, compute the cm/360 it produces, then solve for the Valorant sensitivity that reproduces it. DPI cancels out for standard scales, so the converted number is the same whether you play at 400, 800 or 1600 DPI.
For example, Marvel Rivals 5 works out to about 34.6 cm/360 — a balanced aim — which is Valorant 0.471. Plug your real DPI into the full calculator for an exact figure plus eDPI and your aim band.
Related conversions
Valorant → Marvel Rivals
The reverse conversion
Marvel Rivals sensitivity guide
cm/360 + every Marvel Rivals conversion
Valorant sensitivity guide
cm/360 + every Valorant conversion
All games
The full converter hub